Esteemed artist, author, educator and technology pioneer Brenda Laurel is being honored with the Virtual World Society’s Nextant Prize at the 2017 Augmented World Expo. Santa Clara, CA: The Virtual World Society will award its preeminent Nextant Prize to Dr. Brenda
Long before the days of GPS and other electronic navigation systems, mariners relied on three instruments to navigate their ships to desired destinations. These instruments were a compass, a clock, and a sextant. The sextant is an optical instrument used
Tom Furness, Founder of VWS, shared his “infectious optimism” for the future of VR to the Australian Broadcasting Company network. His in-depth interview covered the power of the medium and the potentially revolutionary ability to touch and transform lives for
Welcome to the Virtual World Society (VWS). As the Executive Director and Co-Founder of the Virtual World Society, I want everybody joining our community to believe that their dream is possible. The VWS was formed to grow as a community
The Virtual World Society is very pleased to spread the word about Virtual Reality Toronto’s (VRTO) upcoming VIRTUAL & AUGMENTED REALITY TORONTO WORLD CONFERENCE & EXPO 2016 which runs from June 26th – 27th in Toronto, Canada. This event is
The Heart of the Future at Augment-ed Reality Expo Visit Virtual World Society (AWE Exhibit Booth #523) to see how the world can be changed for the better Santa Clara, CA: The Virtual World Society [www.VirtualWorldSociety.org] will award its first
The Virtual World Society is excited to have a presence at a number of upcoming conferences. We will be there to start a dialogue with people who are making a difference using Virtual Worlds, and to present the first ever
I used to think that innovation was somebody else’s job. My job was just to envision the future by becoming a part of small bands of elite creative thought leaders that had access to the best minds and the biggest budgets within large institutions. Then members of those small bands started to meet up with greater challenges that we all can face such as cancer, heart disease, or mental illness. Wasn’t there something that I could do to help tackle these larger world problems?
You have been living under a rock if you haven’t caught on to approaching tsunami of consumer virtual and augmented reality products. They will be flooding your homes and workspaces through the future of game consoles and mobile devices.